By now, most smartphone users have experienced some form of augmented reality on their phones, whether they play Pokémon Go, use Snapchat, or actually remember the days of Yelp Monocle (from way back in 2009). But for the people who make the apps, AR isn’t quite as simple, particularly when the apps they’re building involve 3D or “volumetric” objects — stuff you can walk around and interact with through the screen of the phone.
Which is why Apple should start making that process a whole lot easier — especially if it is planning to release AR glasses in the future, ones that will need some sort of “killer app” or group of apps to justify their existence. Other companies, like Facebook, have now taken steps to let developers build AR...
from
https://www.theverge.com/2017/6/2/15730508/apple-wwdc-2017-ar-augmented-reality-developer-tools
from
http://ifeeltechinc.blogspot.com/2017/06/apple-shouldnt-wait-any-longer-to-show.html
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